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Ibm deep blue chess challenge series#
He opened the game in the samecautious manner as he began the previous two games, playing aslow-developing series of moves in which his offensive intentionswere not immediately clear. Development began in 1985 at Carnegie Mellon University under the name ChipTest. It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls.
As the game’s creator, Omar Sayed, explains on the official Arimaa website, I had this feeling that using just the board and pieces of a standard Chess set, it should be possible to make a game which would require the kind of real intelligence that humans possess and computers have not even.
On Tuesday, Kasparov played white, giving him the slightadvantage of making the first move. Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer. The Deep Blue chess match of 1997 inspired the creation of a new board game called Arimaa. The 34-year-old Russian defeated Deep Blue in Saturday's openinggame of the series but the computer came back to win Sunday'ssecond game. World chess champion Garry Kasparov plays against IBM's Deep Blue computer at the Association for Computing Chess Challenge on February 11, 1996, in Philadelphia. Deep Blueimmediately accepted, bringing the 4 1/2-hour match to a close.
Kasparov offered the draw after his 48th move. That left their series tied at one win each. NEW YORK (CNN) - Game 3 between world chess champion Garry Kasparov's and IBM's Deep Blue computer played to a draw Tuesday. CNN - Kasparov, Deep Blue play to a draw - May 6, 1997